The next patch for the most popular MOBA game is here, and it’s ground-breaking.

Dubbed as Patch 7.06, the update brings changes to almost every aspect to the game, with the difference ranging from a little to meta-changing. This may be the patch that we’ll get to see used as the official gameplay for the biggest and grandest competitive stage for Dota 2 – The Internationals. Here are all the changes.

General

Deny Mechanics

  • Creep denies now grant the denying team 30% of the XP bounty
  • Normal deny XP increased from 50% to 70%

Shrines

  • Shrines now start on cooldown and become available at 5 minutes
  • Reduced Shrine count in base from 5 to 3
  • Shrines mana regeneration growth per minute reduced from 1 to 0.75

Lanes

  • Added an extra melee creep in mid lane for the first 15 minutes
  • Creeps meet a bit closer to the offlane tower
  • Creep aggro duration reduced from 2.5 to 2.3
  • Creep aggro cooldown increased from 2.5 to 3.0
  • Lane creeps vision reduced from 850/800 to 750

Neutrals

  • Neutrals now spawn every minute instead of every 2 minutes
  • Neutrals now give 20% less XP and Gold
  • Neutrals XP and Gold now increased by 2% every 7.5 minutes

Creeps

  • Siege damage type vs structures increased from 150% to 250%
  • Siege creeps HP increased from 550 to 825
  • Siege creeps spawn rate reduced from every 7th wave to every 10th wave
  • Extra Ranged/Siege creeps now spawn at 40 minutes instead of 45

Attributes

  • All hero strength growth increased by 0.3
  • Regeneration coming from strength increased from 0.03 HP per point of Strength to 0.06
  • Reduced base HP regen by 0.25
  • Intelligence’s Spell Amplification from 1% per 15 to 1% per 14
  • Mana per point of Intelligence reduced from 12 to 11
  • Base mana increased from 50 to 75

Economy

  • Reduced melee creeps base XP bounty from 45 to 40
  • Reduced melee creep gold bounty upgrade from 3 gold per cycle to 1 gold per cycle
  • Melee/Ranged Barracks team bounty reduced from 275/225 to 225/150 to each player
  • Roshan team bounty reduced from 200 to 150
  • Shrine team bounty from reduced 150 to 125
  • Death cost from 100 + NW/50 to 50 + NW/40
  • Tier 3 Tower Team Bounty from 240 to 200
  • Tier 4 Tower Team Bounty from 280 to 200

General Changes

  • Illusion gold/XP bounty from 5 + Level to 2 * Level
  • Illusion building damage reduction from 50% to 60%
  • Buyback cooldown increased from 7 minutes to 8 minutes
  • Roshan now drops cheese from the second death instead of the third
  • Roshan armor bonus per upgrade interval increased from 1.1 to 1.3
  • Powerup Runes now spawn different runes on both sides of the river after 40 minutes
  • Uphill miss chance no longer applies to flying units
  • Fixed various pathing issues with the bottom Dire creeps between Tier 1 and Tier 2
  • Towers bonus armor based on nearby enemy heroes AoE increased from 1400 to 1600

Respawn Talents

Replaced all 42 Respawn Talents in the game

  • Warlock: Summons a Golem on death (Level 20)
  • Pudge: +1s Dismember Duration (Level 20)
  • Magnus: +500 Skewer Range (Level 25)
  • Lone Druid: +50% Spirit Bear Magic Resistance (Level 20)
  • Lina: +40 Movement Speed (Level 15)
  • Enigma: +1 Malefice Instance (Level 20)
  • Earthshaker: +350 Fissure Range (Level 20)
  • Clockwerk: +40 Battery Assault Damage (Level 20)
  • Bristleback: +10% Spell Lifesteal (Level 20)
  • Earth Spirit: Geomagnetic Grip Targets Allies
  • Enchantress: +6% Impetus Damage (Level 25)
  • Brewmaster: +2s Thunderclap Slow (Level 20)
  • Beastmaster: +1 Boar Summoned (Level 15)
  • Zeus: +0.5s Lightning Bolt Ministun (Level 20)
  • Lycan: +12 Feral HP Regen (Level 15)
  • Crystal Maiden: +50 Freezing Field Damage (Level 20)
  • Shadow Shaman: +4 Wards Summoned (Level 20)
  • Visage: Soul Assumption Double Strike
  • Winter Wyvern: +1s Cold Embrace Duration (Level 20)
  • Witch Doctor: +2 Cask Bounces (Level 15)
  • Legion Commander: +10% Moment Proc Chance (Level 20)
  • Keeper of the Light: +300 Chakra Magic Mana (Level 15)
  • Dazzle: +25 Poison Touch DPS (Level 20)
  • Treant: +40 Leech Seed Damage/Heal (Level 25)
  • Sand King: -50 Epicenter Attack Slow (Level 15)
  • Venomancer: +14% Poison Sting Slow (Level 25)
  • Ancient Apparition: +8% Ice Vortex Slow/Resistance (Level 20)
  • Chen: +1000 Creep Health (Level 20)
  • Disruptor: +40 Thunder Strike Damage (Level 15)
  • Elder Titan: +200 Mana (Level 10)
  • Io: Tether Stuns (Level 25)
  • Jakiro: Macropyre Pure and Pierces Immunity (Level 25)
  • Lion: +75 Cast Range (Level 10)
  • Nature’s Prophet: Removed Teleportation Cooldown (Level 25)
  • Oracle: +0.75s Fortune’s End Max Duration (Level 10)
  • Phoenix: +20% XP Gain (Level 10)
  • Pugna: +1s Decrepify Duration (Level 15)
  • Shadow Demon: -1.5s Shadow Poison Cooldown (Level 20)
  • Spirit Breaker: +30% Greater Bash Damage (Level 20)
  • Templar Assassin: -8 Meld Armor Reduction (Level 25)
  • Undying: +15 Health Regeneration (Level 10)
  • Techies: +250 Attack Damage (Level 25)

Item Changes

Aether Lens

  • Aether Lens Spell Amplification increased from 5 to 6%
  • Reworked Aether Lens recipe

Blade Mail

  • Cooldown increased from 18 to 20

Blight Stone

  • No longer a Unique Attack Modifier

Bloodthorn

  • Cooldown increased from 14 to 18

Bottle

  • Cost reduced from 660 to 650

Bracer

  • Recipe cost reduced from 190 to 175

Clarity

  • Clarity buff is now purgeable

Crimson Guard

  • Crimson Guard duration increased from 10 to 12

Daedalus

  • Damage increased from 76 to 80

Dagon

  • Now instantly kills illusions

Demon Edge

  • Cost reduced from 2400 to 2200
  • Damage reduced from 46 to 42

Desolator

  • No longer a Unique Attack Modifier

Enchanted Mango

  • Cost reduced from 110 to 100
  • Cannot be sold, must be consumed

Faerie Fire

  • Cost reduced from 75 to 70

Force Staff

  • Reworked Force Staff recipe

Hurricane Pike

  • Gains +2 health regen (from force staff changes above)

Hand of Midas

  • Recipe cost increased from 1550 to 1650
  • XP multiplier increased from 1.75x to 1.85x
  • Gold bonus reduced from 220 to 200

Healing Salve

  • Healing Salve buff is now purgeable

Heart of Tarrasque

  • Now requires a second Vitality Booster instead of the 1400 recipe
  • Strength bonus reduced from 45 to 40
  • Health bonus increased from 250 to 500

Heaven’s Halberd

  • Can no longer be dispelled by Spell Immunity

Helm of the Dominator

  • Now uses a Ring of Health instead of an 800 gold recipe
  • Health regeneration increased from 8 to 10

Mask of Madness

  • Requires a Quarterstaff instead of a 700 gold recipe
  • Provides +20 Damage and +10 Attack Speed
  • Berserk active attack speed bonus reduced from +120 to +110
  • Can now be disassembled

Morbid Mask

  • Cost reduced from 1200 to 1100
  • Bonus damage reduced from +15 to +10

Solar Crest

  • Solar Crest Armor Addition/Removal reduced from 12 to 10
  • Solar Crest on enemies changed from 25% Miss chance on target to 25% Truestrike chance on attackers

Moon Shard

  • Moon Shard now gives half of the bonus night vision when consumed

Necronomicon

  • Demonic Summoning duration increased from 40 to 45

Observer Ward

  • Cost reduced from 65 to 60 (allows for different starting item combinations)

Radiance

  • Radiance damage on illusions reduced from 40 to 35

Refresher Orb

  • Refresh now replenishes charge-based abilities

Rod of Atos

  • Reworked Rod of Atos recipe

Sange

  • Recipe cost reduced by 100

Yasha

  • Recipe cost reduced by 100
  • Attack Speed reduced from 15 to 10

Manta Style

  • Recipe cost increased by 100

Scythe of Vyse

  • Cooldown reduced from 25 to 22

Shiva’s Guard

  • Recipe cost increased from 600 to 650

Silver Edge

  • Recipe cost increased from 500 to 700

Soul Ring

  • Now requires a Mango instead of a 150 recipe

Urn of Shadows

  • Urn of Shadows heal now acts as proper regeneration (like Salve), rather than healing at frequent interval ticks
  • Reworked Urn of Shadows recipe

Heroes

As for heroes, many of them got their talents updated and a number of them go their most-awaited Aghanim’s scepter upgrade. Check out this video:

Talents:

Scepter:

What do you thinkg of Dota 2’s latest update? Sound off in the comments section down below!

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